Packaging and Distributing your GM Game

Distribution

When you are able to distribute your game, use an archiving utility like DropStuff to make a .zip or .sit archive which will be uploaded to your own website. confirm the archive utility you employ preserves the resource forks.

Packaging your game
An easy method of packaging your game that does not require any third-party software is to use Disk Utility to form a disk image. Create a replacement folder, and place the folder containing your game and its files into it, for example:
My Game Install Disk (this are going to be a folder at now , but will become the name of your disk)
:My Game (your game folder, possibly with a custom icon)
::App (Your app)
::Other DATA
::README

The reason for the double-packaging is to form the disk image contain just one item for the user to repeat over. The user then installs your game by dragging the sport folder to a location of their choice. When all of the files are able to package, open Disk Utility and choose File Menu > New > Disk Image from Folder… and choose the folder named “My Game Install Disk”. Press Image, and save your disk image as a compressed or read-only image. Upload this .dmg disk image to your website, and it’s ready for users to download and play!

Supporting older versions of MacOS
If you would like to permit your game to also run in Mac OS 9 or older, a far better choice is to use DropStuff (version 5.5 for OS 9 tends to figure best for .sit files) to form a .sit or .zip archive. you’ll need an older version of GameMaker that compiles for the platforms you would like to support (3.5 supports the widest range, from 68K to Carbon). Compile your various versions of your game, giving them appropriate suffixes (68K, Classic, Carbon, OS X, etc.), and place all of them in your game folder. Open DropStuff, and add your game folder to the archive. Upload this archive to your website for users to download and play on their older Macs!

Making your game available for download
If you are doing not currently have a webhost, check in for a GMG Hosting account. you’ll tend a username and password to access your website using an FTP client like Fetch or Cyberduck.
Enter the subsequent within the appropriate fields to log in to edit your website:
Hostname: ftp.gamemakersgarage.com
Username: your username
Password: your password (don’t forget your password!)
Click Connect, and you’ll see an inventory of files and folders. Open the one that appears like “username.gamemakersgarage.com”. Copy all of your webpage files and game archives into here.

It is also possible to use file hosting websites like rapidshare, but a number of these sites only make it available if it continues to be downloaded. If noone downloads your games after a particular number of days, your game will not exist and it’ll not be available. Some file hosting sites also only allow your game to be downloaded alittle number of times, meaning it’s gone after, say, 10 people download it. It also tends to be more inconvenient for downloaders because these sites make heavy use of javascript and really annoying advertising.

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