Featured!

Gamedev: 10 Steps to Making Your First Game Successful

Add to wishlistAdded to wishlistRemoved from wishlist 0

Who is this book forIf you know nothing about game development, you’re basically me before I started working on my first game DARQ. This book is for beginners and assumes no knowledge of game development on the reader’s part.As a first-time developer with no prior experience in coding, modeling, texturing, animation, game design, etc., I managed to launch DARQ to both commercial success and critical acclaim. With $0 spent on marketing, it was featured in major media outlets, such as IGN, Kotaku, PC Gamer, GameSpot, Forbes, and hundreds of others. DARQ won numerous awards, such as The Best Game of the MIX / PAX, and received a user rating of 9 out of 10. DARQ was in the TOP 50 of the most wishlisted games on Steam before launch. It made it to the “Top Selling,” “New and Popular,” and “Featured and Recommended” tabs on Steam. Ultimately, DARQ became #42 Most Shared PC Video Game of 2019 (Metacritic). In this book, I describe how I did it. If you’re an aspiring developer wanting to make a living from making games, this book is for you.What is the book about The book guides you through a step-by-step process of making a commercial game. It teaches you how to learn all the necessary skills and covers various aspects of game development: mindset, preproduction, funding, business, law, development, marketing, PR, publishing, distribution, as well as pre-launch, launch, and post-launch strategies.Endorsements”Reading this book is the shortest route toward a solid understanding of how to make indie games, both from creative and business perspectives.”Quentin De Beukelaer Game Designer of Assassin’s Creed IV: Black Flag, Assassin’s Creed Unity, Ghost Recon Breakpoint”There are many books on game development, but none of them address the mindset you need for success. Wlad’s philosophy very much reminds me of what it was like in the early days of making games for Blizzard.”Mark Kern Former Team Lead for World of Warcraft, Producer of Diablo II and Starcraft

Amazon.com.au Price: $39.91 (as of 17/05/2021 21:57 PST- Details)

Category:

Who is this book forIf you know nothing about game development, you’re basically me before I started working on my first game DARQ. This book is for beginners and assumes no knowledge of game development on the reader’s part.As a first-time developer with no prior experience in coding, modeling, texturing, animation, game design, etc., I managed to launch DARQ to both commercial success and critical acclaim. With $0 spent on marketing, it was featured in major media outlets, such as IGN, Kotaku, PC Gamer, GameSpot, Forbes, and hundreds of others. DARQ won numerous awards, such as The Best Game of the MIX / PAX, and received a user rating of 9 out of 10. DARQ was in the TOP 50 of the most wishlisted games on Steam before launch. It made it to the “Top Selling,” “New and Popular,” and “Featured and Recommended” tabs on Steam. Ultimately, DARQ became #42 Most Shared PC Video Game of 2019 (Metacritic). In this book, I describe how I did it. If you’re an aspiring developer wanting to make a living from making games, this book is for you.What is the book about The book guides you through a step-by-step process of making a commercial game. It teaches you how to learn all the necessary skills and covers various aspects of game development: mindset, preproduction, funding, business, law, development, marketing, PR, publishing, distribution, as well as pre-launch, launch, and post-launch strategies.Endorsements”Reading this book is the shortest route toward a solid understanding of how to make indie games, both from creative and business perspectives.”Quentin De Beukelaer Game Designer of Assassin’s Creed IV: Black Flag, Assassin’s Creed Unity, Ghost Recon Breakpoint”There are many books on game development, but none of them address the mindset you need for success. Wlad’s philosophy very much reminds me of what it was like in the early days of making games for Blizzard.”Mark Kern Former Team Lead for World of Warcraft, Producer of Diablo II and Starcraft

User Reviews

0.0 out of 5
0
0
0
0
0
Write a review

There are no reviews yet.

Be the first to review “Gamedev: 10 Steps to Making Your First Game Successful”

Your email address will not be published. Required fields are marked *